![]() The new Dancing Zombie summons its Backup Dancers one column earlier and is thus not as large a threat. In Survival: Endless, the old Dancing Zombie can be very deadly, since it summons Backup Dancers in the second/third column from the right, and Cob Cannons are placed in the fourth column in many builds. Note that if the Dancing Zombie is dead, the remaining Backup dancers will not stay in formation. ![]() If you want to block this zombie with a Wall-nut or Tall-nut, you should plant it in the row that the Dancing Zombie itself is in, preferably where the hindmost Backup Dancer is because otherwise, the formation will simply walk onward after the Backup Dancer dies. ![]() Because of this, using movement-restricting plants like Kernel-pults and Snow Peas are a good idea. This means that if one Backup Dancer is frozen, slowed, or blocked, this will affect the rest of the zombies as well (this only applies to movement speed if a zombie is frozen or slowed but another zombie is in range, it will eat a plant at the normal rate). Another weakness of the Dancing Zombie is that it and its Backup Dancers must stay in their cross formation. Fume-shrooms and Gloom-shrooms are very good against these zombies because their fumes will damage the lead dancer as well as the shielding Backup Dancers. However, if its health is full, it will be able to win against a solo Backup Dancer, as its health is greater than the Backup Dancer's one. If the Dancing Zombie took damage and it's hypnotized by placing the Hypno-shroom between it and the front Backup Dancer, it will get to the left, encounter very quickly its back Backup Dancer and fight it, and will usually die without summoning any hypnotized Backup Dancer, being killed by the other Backup Dancer. Most of the time, the Backup Dancer from the back is the dancer from the group which actually takes the least damage, because of the two zombies in front of it (the front Backup Dancer and the Dancing Zombie itself). Though, if that strategy is used, the Dancing Zombie has to have its health full, because if it lost a part of its health, it could be instantly killed by the Backup Dancer from its back, assuming that this one is not damaged. Also, the Dancing Zombie is one of the more deadly candidates for a Hypno-shroom, as although any already summoned Backup Dancers will not be hypnotized, it will summon new hypnotized Backup Dancers. To easily deal with them, simply place an instant kill (like a Squash, Doom-shroom, or Cherry Bomb) near the lead dancer. ![]() The Backup Dancers have low health and can be handled by a competent lawn defense, so you should not concentrate on attacking them.
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